(function ($, document) { // The base query options var query = { SortBy: "SortName", SortOrder: "Ascending", IncludeItemTypes: "GameSystem", Recursive: true, Fields: "DateCreated", StartIndex: 0 }; function getSavedQueryKey() { return 'gamesystems' + (query.ParentId || ''); } function reloadItems(page) { Dashboard.showLoadingMsg(); ApiClient.getItems(Dashboard.getCurrentUserId(), query).done(function (result) { // Scroll back up so they can see the results from the beginning $(document).scrollTop(0); var html = ''; updateFilterControls(page); html = LibraryBrowser.getPosterViewHtml({ items: result.Items, shape: "backdrop", context: 'games', showTitle: true, centerText: true }); html += LibraryBrowser.getPagingHtml(query, result.TotalRecordCount); $('#items', page).html(html).trigger('create'); $('.btnNextPage', page).on('click', function () { query.StartIndex += query.Limit; reloadItems(page); }); $('.btnPreviousPage', page).on('click', function () { query.StartIndex -= query.Limit; reloadItems(page); }); $('.selectPageSize', page).on('change', function () { query.Limit = parseInt(this.value); query.StartIndex = 0; reloadItems(page); }); LibraryBrowser.saveQueryValues(getSavedQueryKey(), query); Dashboard.hideLoadingMsg(); }); } function updateFilterControls(page) { // Reset form values using the last used query } $(document).on('pagebeforeshow', "#gamesystemsPage", function () { query.ParentId = LibraryMenu.getTopParentId(); var limit = LibraryBrowser.getDefaultPageSize(); // If the default page size has changed, the start index will have to be reset if (limit != query.Limit) { query.Limit = limit; query.StartIndex = 0; } LibraryBrowser.loadSavedQueryValues(getSavedQueryKey(), query); reloadItems(this); }).on('pageshow', "#gamesystemsPage", function () { updateFilterControls(this); }); })(jQuery, document);