2015-06-19 09:36:51 -07:00
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<!doctype html>
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<!--
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@license
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Copyright (c) 2015 The Polymer Project Authors. All rights reserved.
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This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
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The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
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The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
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Code distributed by Google as part of the polymer project is also
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subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
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-->
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<html>
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<head>
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<meta charset="UTF-8">
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<title>paper-spinner basic tests</title>
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<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0">
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<script src="../../webcomponentsjs/webcomponents.js"></script>
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<script src="../../web-component-tester/browser.js"></script>
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<script src="../../test-fixture/test-fixture-mocha.js"></script>
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<link href="../../test-fixture/test-fixture.html" rel="import">
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<link href="../paper-spinner.html" rel="import">
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</head>
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<body>
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<test-fixture id="PaperSpinner">
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<template>
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<paper-spinner></paper-spinner>
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</template>
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</test-fixture>
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2015-12-14 08:43:03 -07:00
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<test-fixture id="ActivePaperSpinner">
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<template>
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<paper-spinner active></paper-spinner>
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</template>
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</test-fixture>
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2015-06-19 09:36:51 -07:00
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<script>
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'use strict';
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suite('<paper-spinner>', function() {
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suite('an accessible paper spinner', function() {
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var spinner;
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2015-12-14 08:43:03 -07:00
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var activeSpinner;
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2015-06-19 09:36:51 -07:00
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setup(function() {
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spinner = fixture('PaperSpinner');
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2015-12-14 08:43:03 -07:00
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activeSpinner = fixture('ActivePaperSpinner');
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2015-06-19 09:36:51 -07:00
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});
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test('adds an ARIA label when `alt` is supplied', function() {
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var ALT_TEXT = 'Loading the next gif...';
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spinner.alt = ALT_TEXT;
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expect(spinner.getAttribute('aria-label')).to.be.eql(ALT_TEXT);
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});
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test('hides from ARIA when inactive', function() {
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spinner.active = false;
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expect(spinner.getAttribute('aria-hidden')).to.be.eql('true');
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});
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2015-12-14 08:43:03 -07:00
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test('toggle during cooldown', function(done) {
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activeSpinner.active = false;
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// Set active to true before cooldown animation completes.
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setTimeout(function() {
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activeSpinner.active = true;
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// Wait for cooldown animation to complete.
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setTimeout(function() {
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expect(activeSpinner.active).to.equal(true);
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done();
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}, 500);
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}, 100);
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});
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2015-06-19 09:36:51 -07:00
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});
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});
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</script>
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</body>
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</html>
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