jellyfin-web/dashboard-ui/bower_components/paper-material/test/paper-material.html

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2015-06-19 09:36:51 -07:00
<!doctype html>
<!--
@license
Copyright (c) 2015 The Polymer Project Authors. All rights reserved.
This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
Code distributed by Google as part of the polymer project is also
subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
-->
<html>
<head>
<meta charset="UTF-8">
<title>paper-material basic tests</title>
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0">
<script src="../../webcomponentsjs/webcomponents.js"></script>
<script src="../../web-component-tester/browser.js"></script>
<link href="../paper-material.html" rel="import">
</head>
<body>
<test-fixture id="TrivialCard">
<template>
<paper-material elevation="1"></paper-material>
</template>
</test-fixture>
<test-fixture id="ProgressiveElevations">
<template>
<paper-material elevation="1"></paper-material>
<paper-material elevation="2"></paper-material>
<paper-material elevation="3"></paper-material>
<paper-material elevation="4"></paper-material>
<paper-material elevation="5"></paper-material>
</template>
</test-fixture>
<script>
suite('<paper-material>', function() {
suite('with a non-zero elevation attribute', function() {
var style;
var card;
setup(function() {
card = fixture('TrivialCard');
style = window.getComputedStyle(card);
});
test('has a shadow', function() {
expect(style.boxShadow).to.be.ok;
expect(style.boxShadow).to.not.be.eql('none');
});
test('loses shadow with elevation value 0', function() {
card.elevation = 0;
expect(style.boxShadow).to.be.eql('none');
});
});
suite('progressively increasing values of elevation', function() {
var cards;
setup(function() {
cards = fixture('ProgressiveElevations');
});
test('yield progressively "deeper" cards', function() {
var lastStyle;
var style;
expect(cards.length).to.be.eql(5);
cards.forEach(function (card) {
style = window.getComputedStyle(card);
expect(style.boxShadow).to.be.ok;
expect(style.boxShadow).to.not.be.eql('none');
expect(style.boxShadow).to.not.be.eql(lastStyle && lastStyle.boxShadow);
lastStyle = style;
});
});
});
});
</script>
</body>
</html>