* feat(mobile): use cached asset info if unchanged instead of downloading all assets
This adds an HTTP ETag to the getAllAssets endpoint and client-side support in the app.
If locally cache content is identical to the content on the server, the potentially large list of all assets does not need to be downloaded.
* use ts import instead of require
* Added return type for oauth/callback
* Remove console.log
* Redirect app
* Wording
* Added loading state change
* Added OAuth login on mobile
* Return correct status for correct redirection
* Auto discovery OAuth Login
* introduce Asset as composition of AssetResponseDTO and AssetEntity
* filter out duplicate assets (that are both local and remote, take only remote for now)
* only allow remote images to be added to albums
* introduce ImmichImage to render Asset using local or remote data
* optimized deletion of local assets
* local video file playback
* allow multiple methods to wait on background service finished
* skip local assets when adding to album from home screen
* fix and optimize delete
* show gray box placeholder for local assets
* add comments
* fix bug: duplicate assets in state after onNewAssetUploaded
* First implementation that uses new API
* Various UI improvements
* Create new album from home screen
* Fix padding when in multiselect mode
* Alex Suggestions
* Change to album after creation
* settings to configure upload progress notifications (none/standard/detailed)
* use native Android notifications to show progress information
* e.g. 50% (30/60) assets
* e.g. Uploading asset XYZ - 25% (2/8MB)
* no longer show errors if canceled by system (losing network)
Implemented a mechanism to extract the correct time zone from the GPS coordinate if presented in the file's EXIF, and to convert the timestamp to the correct UTC time so that the time will show correctly based on the mobile/web local time zone.