fix: wrong soft fail check, too many events in /sync state response

This commit is contained in:
Timo Kösters 2021-08-25 17:36:10 +02:00
parent 9f8c45c763
commit 9152b877a7
No known key found for this signature in database
GPG Key ID: 24DA7517711A2BA4
4 changed files with 51 additions and 36 deletions

View File

@ -246,31 +246,13 @@ async fn sync_helper(
.current_shortstatehash(&room_id)?
.expect("All rooms have state");
let first_pdu_before_since = db
.rooms
.pdus_until(&sender_user, &room_id, since)?
.next()
.transpose()?;
let pdus_after_since = db
.rooms
.pdus_after(&sender_user, &room_id, since)?
.next()
.is_some();
let since_shortstatehash = first_pdu_before_since
.as_ref()
.map(|pdu| {
db.rooms
.pdu_shortstatehash(&pdu.1.event_id)
.transpose()
.ok_or_else(|| {
warn!("PDU without state: {}", pdu.1.event_id);
Error::bad_database("Found PDU without state")
})
})
.transpose()?
.transpose()?;
let since_shortstatehash = db.rooms.get_token_shortstatehash(&room_id, since)?;
// Calculates joined_member_count, invited_member_count and heroes
let calculate_counts = || {
@ -359,7 +341,7 @@ async fn sync_helper(
true,
state_events,
)
} else if !pdus_after_since || since_shortstatehash == Some(current_shortstatehash) {
} else if !pdus_after_since && since_shortstatehash == Some(current_shortstatehash) {
// No state changes
(Vec::new(), None, None, false, Vec::new())
} else {
@ -400,11 +382,6 @@ async fn sync_helper(
current_state_ids
.iter()
.filter(|(key, id)| since_state_ids.get(key) != Some(id))
.filter(|(_, id)| {
!timeline_pdus
.iter()
.any(|(_, timeline_pdu)| timeline_pdu.event_id == **id)
})
.map(|(_, id)| db.rooms.get_pdu(id))
.filter_map(|r| r.ok().flatten())
.collect()
@ -585,6 +562,9 @@ async fn sync_helper(
);
}
// Save the state after this sync so we can send the correct state diff next sync
db.rooms.associate_token_shortstatehash(&room_id, next_batch, current_shortstatehash)?;
let joined_room = sync_events::JoinedRoom {
account_data: sync_events::RoomAccountData {
events: db

View File

@ -271,6 +271,7 @@ impl Database {
shorteventid_eventid: builder.open_tree("shorteventid_eventid")?,
shorteventid_shortstatehash: builder.open_tree("shorteventid_shortstatehash")?,
roomid_shortstatehash: builder.open_tree("roomid_shortstatehash")?,
roomsynctoken_shortstatehash: builder.open_tree("roomsynctoken_shortstatehash")?,
statehash_shortstatehash: builder.open_tree("statehash_shortstatehash")?,
eventid_outlierpdu: builder.open_tree("eventid_outlierpdu")?,

View File

@ -69,6 +69,7 @@ pub struct Rooms {
/// Remember the current state hash of a room.
pub(super) roomid_shortstatehash: Arc<dyn Tree>,
pub(super) roomsynctoken_shortstatehash: Arc<dyn Tree>,
/// Remember the state hash at events in the past.
pub(super) shorteventid_shortstatehash: Arc<dyn Tree>,
/// StateKey = EventType + StateKey, ShortStateKey = Count
@ -1800,6 +1801,38 @@ impl Rooms {
Ok(())
}
pub fn associate_token_shortstatehash(
&self,
room_id: &RoomId,
token: u64,
shortstatehash: u64,
) -> Result<()> {
let shortroomid = self.get_shortroomid(room_id)?.expect("room exists");
let mut key = shortroomid.to_be_bytes().to_vec();
key.extend_from_slice(&token.to_be_bytes());
self.roomsynctoken_shortstatehash
.insert(&key, &shortstatehash.to_be_bytes())
}
pub fn get_token_shortstatehash(&self, room_id: &RoomId, token: u64) -> Result<Option<u64>> {
let shortroomid = self.get_shortroomid(room_id)?.expect("room exists");
let mut key = shortroomid.to_be_bytes().to_vec();
key.extend_from_slice(&token.to_be_bytes());
Ok(self
.roomsynctoken_shortstatehash
.get(&key)?
.map(|bytes| {
utils::u64_from_bytes(&bytes).map_err(|_| {
Error::bad_database("Invalid shortstatehash in roomsynctoken_shortstatehash")
})
})
.transpose()?)
}
/// Creates a new persisted data unit and adds it to a room.
#[tracing::instrument(skip(self, db, _mutex_lock))]
pub fn build_and_append_pdu(

View File

@ -1387,6 +1387,17 @@ async fn upgrade_outlier_to_timeline_pdu(
.state_full_ids(current_sstatehash)
.map_err(|_| "Failed to load room state.")?;
let auth_events = db
.rooms
.get_auth_events(
&room_id,
&incoming_pdu.kind,
&incoming_pdu.sender,
incoming_pdu.state_key.as_deref(),
&incoming_pdu.content,
)
.map_err(|_| "Failed to get_auth_events.".to_owned())?;
if incoming_pdu.state_key.is_some() {
let mut extremity_sstatehashes = HashMap::new();
@ -1541,18 +1552,8 @@ async fn upgrade_outlier_to_timeline_pdu(
extremities.insert(incoming_pdu.event_id.clone());
debug!("starting soft fail auth check");
// 13. Check if the event passes auth based on the "current state" of the room, if not "soft fail" it
let auth_events = db
.rooms
.get_auth_events(
&room_id,
&incoming_pdu.kind,
&incoming_pdu.sender,
incoming_pdu.state_key.as_deref(),
&incoming_pdu.content,
)
.map_err(|_| "Failed to get_auth_events.".to_owned())?;
debug!("starting soft fail auth check");
let soft_fail = !state_res::event_auth::auth_check(
&room_version,