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fix: no notification counts for fast /syncs
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@ -447,6 +447,11 @@ impl Rooms {
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// This is also the next_batch/since value
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let index = globals.next_count()?;
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// Mark as read first so the sending client doesn't get a notification even if appending
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// fails
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self.edus
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.private_read_set(&pdu.room_id, &pdu.sender, index, &globals)?;
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let mut pdu_id = pdu.room_id.as_bytes().to_vec();
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pdu_id.push(0xff);
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pdu_id.extend_from_slice(&index.to_be_bytes());
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@ -503,9 +508,6 @@ impl Rooms {
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_ => {}
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}
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self.edus
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.private_read_set(&pdu.room_id, &pdu.sender, index, &globals)?;
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Ok(pdu_id)
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}
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@ -520,7 +522,7 @@ impl Rooms {
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// Store state for event. The state does not include the event itself.
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// Instead it's the state before the pdu, so the room's old state.
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self.pduid_statehash
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.insert(dbg!(new_pdu_id), &old_state_hash)?;
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.insert(new_pdu_id, &old_state_hash)?;
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if new_pdu.state_key.is_none() {
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return Ok(old_state_hash);
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}
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