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24e0e33bb6
Updates #6247.
Squashed commit of the following:
commit 81bcde806688cb1d8991d1e6069c1a8d5c1ed21b
Merge: 5c60b76a6 8842b2df9
Author: Stanislav Chzhen <s.chzhen@adguard.com>
Date: Mon Oct 9 13:17:27 2023 +0300
Merge branch 'master' into 6247-amd64-levels
commit 5c60b76a6005dd4ef95969d1cde0c94ac24b8f66
Author: Stanislav Chzhen <s.chzhen@adguard.com>
Date: Fri Oct 6 19:20:46 2023 +0300
scripts: upd docs
commit 2808203f1ad02adbe936ee6d5712a922b3c7840c
Author: Stanislav Chzhen <s.chzhen@adguard.com>
Date: Fri Oct 6 17:55:43 2023 +0300
all: add goamd64
142 lines
4.5 KiB
Makefile
142 lines
4.5 KiB
Makefile
# Keep the Makefile POSIX-compliant. We currently allow hyphens in
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# target names, but that may change in the future.
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#
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# See https://pubs.opengroup.org/onlinepubs/9699919799/utilities/make.html.
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.POSIX:
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# This comment is used to simplify checking local copies of the
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# Makefile. Bump this number every time a significant change is made to
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# this Makefile.
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#
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# AdGuard-Project-Version: 2
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# Don't name these macros "GO" etc., because GNU Make apparently makes
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# them exported environment variables with the literal value of
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# "${GO:-go}" and so on, which is not what we need. Use a dot in the
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# name to make sure that users don't have an environment variable with
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# the same name.
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#
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# See https://unix.stackexchange.com/q/646255/105635.
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GO.MACRO = $${GO:-go}
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VERBOSE.MACRO = $${VERBOSE:-0}
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CHANNEL = development
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CLIENT_DIR = client
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COMMIT = $$( git rev-parse --short HEAD )
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DIST_DIR = dist
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GOAMD64 = v1
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GOPROXY = https://goproxy.cn|https://proxy.golang.org|direct
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GOSUMDB = sum.golang.google.cn
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GPG_KEY = devteam@adguard.com
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GPG_KEY_PASSPHRASE = not-a-real-password
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NPM = npm
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NPM_FLAGS = --prefix $(CLIENT_DIR)
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NPM_INSTALL_FLAGS = $(NPM_FLAGS) --quiet --no-progress --ignore-engines\
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--ignore-optional --ignore-platform --ignore-scripts
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RACE = 0
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SIGN = 1
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VERSION = v0.0.0
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YARN = yarn
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NEXTAPI = 0
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# Macros for the build-release target. If FRONTEND_PREBUILT is 0, the
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# default, the macro $(BUILD_RELEASE_DEPS_$(FRONTEND_PREBUILT)) expands
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# into BUILD_RELEASE_DEPS_0, and so both frontend and backend
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# dependencies are fetched and the frontend is built. Otherwise, if
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# FRONTEND_PREBUILT is 1, only backend dependencies are fetched and the
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# frontend isn't rebuilt.
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#
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# TODO(a.garipov): We could probably do that from .../build-release.sh,
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# but that would mean either calling make from inside make or
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# duplicating commands in two places, both of which don't seem to me
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# like nice solutions.
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FRONTEND_PREBUILT = 0
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BUILD_RELEASE_DEPS_0 = deps js-build
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BUILD_RELEASE_DEPS_1 = go-deps
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ENV = env\
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COMMIT='$(COMMIT)'\
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CHANNEL='$(CHANNEL)'\
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GPG_KEY='$(GPG_KEY)'\
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GPG_KEY_PASSPHRASE='$(GPG_KEY_PASSPHRASE)'\
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DIST_DIR='$(DIST_DIR)'\
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GO="$(GO.MACRO)"\
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GOAMD64="$(GOAMD64)"\
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GOPROXY='$(GOPROXY)'\
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GOSUMDB='$(GOSUMDB)'\
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PATH="$${PWD}/bin:$$( "$(GO.MACRO)" env GOPATH )/bin:$${PATH}"\
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RACE='$(RACE)'\
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SIGN='$(SIGN)'\
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NEXTAPI='$(NEXTAPI)'\
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VERBOSE="$(VERBOSE.MACRO)"\
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VERSION='$(VERSION)'\
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# Keep the line above blank.
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# Keep this target first, so that a naked make invocation triggers a
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# full build.
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build: deps quick-build
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quick-build: js-build go-build
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ci: deps test go-bench go-fuzz
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deps: js-deps go-deps
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lint: js-lint go-lint
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test: js-test go-test
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# Here and below, keep $(SHELL) in quotes, because on Windows this will
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# expand to something like "C:/Program Files/Git/usr/bin/sh.exe".
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build-docker: ; $(ENV) "$(SHELL)" ./scripts/make/build-docker.sh
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build-release: $(BUILD_RELEASE_DEPS_$(FRONTEND_PREBUILT))
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$(ENV) "$(SHELL)" ./scripts/make/build-release.sh
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clean: ; $(ENV) "$(SHELL)" ./scripts/make/clean.sh
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init: ; git config core.hooksPath ./scripts/hooks
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js-build:
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$(NPM) $(NPM_FLAGS) run build-prod
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js-deps:
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$(NPM) $(NPM_INSTALL_FLAGS) ci
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# TODO(a.garipov): Remove the legacy client tasks support once the new
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# client is done and the old one is removed.
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js-lint: ; $(NPM) $(NPM_FLAGS) run lint
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js-test: ; $(NPM) $(NPM_FLAGS) run test
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go-bench: ; $(ENV) "$(SHELL)" ./scripts/make/go-bench.sh
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go-build: ; $(ENV) "$(SHELL)" ./scripts/make/go-build.sh
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go-deps: ; $(ENV) "$(SHELL)" ./scripts/make/go-deps.sh
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go-fuzz: ; $(ENV) "$(SHELL)" ./scripts/make/go-fuzz.sh
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go-lint: ; $(ENV) "$(SHELL)" ./scripts/make/go-lint.sh
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go-tools: ; $(ENV) "$(SHELL)" ./scripts/make/go-tools.sh
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# TODO(a.garipov): Think about making RACE='1' the default for all
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# targets.
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go-test: ; $(ENV) RACE='1' "$(SHELL)" ./scripts/make/go-test.sh
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go-check: go-tools go-lint go-test
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# A quick check to make sure that all supported operating systems can be
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# typechecked and built successfully.
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go-os-check:
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env GOOS='darwin' "$(GO.MACRO)" vet ./internal/...
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env GOOS='freebsd' "$(GO.MACRO)" vet ./internal/...
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env GOOS='openbsd' "$(GO.MACRO)" vet ./internal/...
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env GOOS='linux' "$(GO.MACRO)" vet ./internal/...
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env GOOS='windows' "$(GO.MACRO)" vet ./internal/...
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openapi-lint: ; cd ./openapi/ && $(YARN) test
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openapi-show: ; cd ./openapi/ && $(YARN) start
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txt-lint: ; $(ENV) "$(SHELL)" ./scripts/make/txt-lint.sh
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# TODO(a.garipov): Consider adding to scripts/ and the common project
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# structure.
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go-upd-tools:
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cd ./internal/tools/ &&\
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"$(GO.MACRO)" get -u &&\
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"$(GO.MACRO)" mod tidy
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